![]() For my stable PPA, it should be functionally equivalent as compiling it yourself.There's no prebuilt images shipped by the Flightgear development team for Linux, as far as I know. For the source, the flightgear source is here, the simgear source is here, and the data package source is here.Regardless, this path shouldn't matter you should be storing your aircraft and scenery in your own directory (preferably somewhere in your home directory). The install location is still in /usr/share/games.(If it errors out due to files already existing, remove the data packages, and reinstall flightgear, but you will not need to remove your own aircraft and scenery). The system packages will be automatically updated to the latest version after adding my PPA. No, you will not need to delete any additional aircraft and scenery you have downloaded.For what I would use it for, is a new version from your PPA is reasonably functional, as opposed to compiling a latest one? Also, I meddle with input devices, like home-constructed rudder and joysick gadgetry.Ĥ. I seek a recommended setup, with possibilities to explore the FDM for some aircraft. I encountered several Google Ad click-baits, exhortations to use Chrome, and something from SourceForge I did not want. Is there a clean way to get the source, or executable images? When I tried, I was never sure. The motivation for the question is the scenery and aircraft downloads are *large*, so one one hopes they stay functional even if the main program is sometimes updated.ģ. Is scenery, and perhaps aircraft, from a earlier version compatible with the main program? On a new install, I assume one finds a better place than /usr/share/games. To go with your PPA, should I first remove entirely all the present install, including aircraft and scenery?Ģ. (I have been known to try out Flightgear simulated situations for real)!īefore I waste lots of time and disk space on this, it would help to know a few things.ġ. I have dabbled with FlightGear a little in the past on an older computer, and now I hope to meddle again, perhaps modifying a glider model to more represent the real experience. I guess to add aircraft requires copying them into that folder, with root permissions, and the question arises as to whether the aircraft models added in like that would work OK with that version.īefore I started on command line attempts, I started reading here. While there are a dozen or so aircraft plus a few stranger things (ufo?) in /usr/share/games/flightgear/Aircraft, only the Cessna 172 shows on start-up, with no obvious way of selecting any others because "File -> Aircraft Center (Experimental)" does not work. It turned out to be version 3.4.0-3ubuntu1 I found and installed FlightGear as in the default repository. I am unsure when anything based on a later Ubuntu will happen. My system is a new Linux Mint 18.3 (Sylvia) based on Ubuntu 16.04 LTS (Xenial) Saiarcot895 wrote in Wed 2:49 pm:Also note that Ubuntu 14.04 will be becoming end-of-life in a year from now, so I would highly recommend you to update to the latest LTS release (Ubuntu 18.04) when you can. ![]()
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